- The playable character: We only have one playable character, and that's the beaver. That character has some different behaviors, like hopping and falling, which we'll need to implement.
- Non-player characters: Many games have "NPCs" which are programmatically controlled, and present an obstacle to the character. The only obstacle in this game is the environment, however, there are no NPCs. That simplifies things!
- Environment: This is a side-scroller type game, where we see a 2-d world that is scrolling by us, with a clear blue sky, ground, and grass. The sky is filled with sticks that can be collected.
- Overall mission: The beaver must hop to grab sticks, and she can't hop too high above or below it, or she won't pick it up. The goal is to get to the end of the level with enough sticks to create a nest.